Título
Generation of maps using a Pioneer 2DX mobile robot in a simulated environment player/stage
Autor
JOSE GUILLERMO CEME CANUL
MICHEL GARCIA GARCIA
CINHTIA MARIBEL GONZALEZ SEGURA
SERGIO ALEJANDRO GONZALEZ SEGURA
Nivel de Acceso
Acceso Abierto
Materias
Resumen o descripción
This paper describes the implementation of an algorithm that creates maps of an unknown environment for a robot. The algorithm is tested using a model of the Pioneer 2DX mobile robot found in the Player/Stage simulator, and a virtual environment that reflects a real place in the Autonomous University of Yucatan. The tests run simulations of the mobile robot traveling through the virtual environment. A joystick is used to manually control the robot, and a laser sensor is used for the detection of obstacles and walls. Maps obtained using the algorithms are able to represent the environment with the required precision for the robot to navigate.
Fecha de publicación
31 de agosto de 2014
Tipo de publicación
Artículo
Recurso de información
Formato
application/pdf
Fuente
urn:issn:2279-0047
Idioma
Inglés
Cobertura
Generación de conocimiento
Audiencia
Investigadores
Repositorio Orígen
Repositorio Digital Institucional de la Universidad Autónoma de Yucatán
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