Título

Generation of maps using a Pioneer 2DX mobile robot in a simulated environment player/stage

Autor

JOSE GUILLERMO CEME CANUL

MICHEL GARCIA GARCIA

CINHTIA MARIBEL GONZALEZ SEGURA

SERGIO ALEJANDRO GONZALEZ SEGURA

Nivel de Acceso

Acceso Abierto

Resumen o descripción

This paper describes the implementation of an algorithm that creates maps of an unknown environment for a robot. The algorithm is tested using a model of the Pioneer 2DX mobile robot found in the Player/Stage simulator, and a virtual environment that reflects a real place in the Autonomous University of Yucatan. The tests run simulations of the mobile robot traveling through the virtual environment. A joystick is used to manually control the robot, and a laser sensor is used for the detection of obstacles and walls. Maps obtained using the algorithms are able to represent the environment with the required precision for the robot to navigate.

Fecha de publicación

31 de agosto de 2014

Tipo de publicación

Artículo

Formato

application/pdf

Fuente

urn:issn:2279-0047

Idioma

Inglés

Cobertura

Generación de conocimiento

Audiencia

Investigadores

Repositorio Orígen

Repositorio Digital Institucional de la Universidad Autónoma de Yucatán

Descargas

0

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